Currently, having to plant is what drives people away from the job.

However if farmers get to earn money and exp by planting seeds and potatoes etc, planting will no longer be that much of a nuisance.

I suggest reducing the amount of money and exp you earn by breaking by 1/3

While you earn the same with planting and breaking crops.

This way, the total amount of money earned by farmers will be 1.5x of the original. I believe this 0.5 increase is fair as farming is quite weak compared with other jobs.

While being able to earn the same amount of money and exp from planting will give players incentive to be farmers, and not farm grief.

However if farmers get to earn money and exp by planting seeds and potatoes etc, planting will no longer be that much of a nuisance.

I suggest reducing the amount of money and exp you earn by breaking by 1/3

While you earn the same with planting and breaking crops.

This way, the total amount of money earned by farmers will be 1.5x of the original. I believe this 0.5 increase is fair as farming is quite weak compared with other jobs.

While being able to earn the same amount of money and exp from planting will give players incentive to be farmers, and not farm grief.

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